keep that in mind the lower our polygon budget the harder bake will get but we can easily get around most errors and by following these 9 steps. ![]() well, that’s not quite the case we have to pass the final boss to unlock the trophy and the last nerve-racking boss is the normal maps, and getting perfect flawless normal maps is takes a lot of practice and knowledge and a bit of luck ). After hours of hard work, creating a low poly mesh from high poly, and tweaking every single vertex and tackle the UV phase, we are excited to go to the fun phase which is texturing.
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